1. MOD Menu
2. Dumb Enemy
3. Damage Multiplier x1 – x10
4. Defense Multiplier x1 – x100
5. Armor Piercing Attacks
6. Energy Fills Faster/Instantly
7. Crit Slider
-> The higher the value, the more likely a player unit will crit (almost surely always crit when maxed)
8. Enemy Never Crits
NOTE:
Improved features stability (they will almost always work consistently, and no longer depend on dumb enemy), and changed/improved existing features to allow more customization.